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1. Pilots full list of feedback. - in Feedback/Requests [original thread]
think I mentioned something like dodging in PRO flight. add the name of the turret in use when you are a LAV gunner, small turret gunner for a tank and side gunners of DS/ADS. add a golden glow to active reinforcement modules on the type of HP i...
- by Shouper of BHD - at 2013.08.08 16:02:00
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2. Pilots full list of feedback. - in Feedback/Requests [original thread]
PLACE HOLDER:
- by Shouper of BHD - at 2013.08.07 21:36:00
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3. Pilots full list of feedback. - in Feedback/Requests [original thread]
small compressed blasters STD-ADV need a buff of 3.0 DD, PRO needs a buff of 3.2 this is because its focused on damage with the cost of RoF and overheating yet its 2nd in DD (Direct Damage), the scattered has spread shot and cost as its weakness b...
- by Shouper of BHD - at 2013.08.07 21:35:00
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4. my full list of feedback 1.1 Uprising. - in Feedback/Requests [original thread]
Also when there are more turrets there will be to many modules given from the turret upgrades skill book so I suggest when that happens bring back turret proficiency, +1 damage per lv and STD damage mods at LV1, LV3 = ADV and LV5 = PRO
- by Shouper of BHD - at 2013.06.27 04:17:00
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5. my full list of feedback 1.1 Uprising. - in Feedback/Requests [original thread]
so Through the build I`ve been posting feedback related topics in general discussions to get conversations on it and see second opinions and here's the list of feedback, I won`t add a huge amount of detail to the reason behind it because CCP has a...
- by Shouper of BHD - at 2013.06.26 07:17:00
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6. Swarms need some tweaking. - in Feedback/Requests [original thread]
agreed except for speed, coming from a pilot they changed weapon damage from all explosions and DSes get pushed around even by flaylocks it is crazy, once they fix that though and make sure those swarmers don`t get a buff to pushing due to speed I...
- by Shouper of BHD - at 2013.05.30 19:21:00
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7. [feedback] theese items/actions should give WPs - in Feedback/Requests [original thread]
here's a list of items that should give WP, their amount per use, the requirement of use to gain those WP and the cap (other formers feel free to add and critique): Scanner Tool: per hostile unit scanned +3WP for each infantry scanned, +5WP to e...
- by Shouper of BHD - at 2013.05.28 00:29:00
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8. [feedback] collision damager. - in Feedback/Requests [original thread]
bump.
- by Shouper of BHD - at 2013.05.13 18:42:00
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9. [request] Proximity chat. - in Feedback/Requests [original thread]
a shameless bump.
- by Shouper of BHD - at 2013.05.13 18:39:00
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10. Wp for dropships - in Feedback/Requests [original thread]
Gringo Nos wrote: CCP, we've been asking for dropship WP, buffs, price drops, something, anything for ages! A proper answer please? When are you going to sort it out and how? from the 2013 Fanfest they said in the "next 1-12 months" aswell ...
- by Shouper of BHD - at 2013.05.12 14:26:00
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11. Corporation Tax - in Feedback/Requests [original thread]
1) yes but a cap from least to greatest 1% to 30% 2) I`m not of EVE but I think that makes sense 3) no, its important to keep noobies with a good wallet as they learn the game, if they are interested in a clan then they can be taxed. If someone st...
- by Shouper of BHD - at 2013.05.12 13:56:00
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12. [Feedback/Request] Turrets - in Feedback/Requests [original thread]
bump.
- by Shouper of BHD - at 2013.05.12 13:52:00
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13. The PANTING of GIRLS is WRONG - in Feedback/Requests [original thread]
I did not see that coming considering the title (might want to add [feedback]) but your female voices would be cool.
- by Shouper of BHD - at 2013.05.12 13:39:00
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14. [request] Proximity chat. - in Feedback/Requests [original thread]
Draxus Prime wrote: how about enemies hearing ur proximity chat like MAG & arma listed at the end but glad to hear that its wanted, should also make it easier to the devs since the team is a in game only chat room, if they wired it to al...
- by Shouper of BHD - at 2013.05.12 13:37:00
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15. [feedback] collision damager. - in Feedback/Requests [original thread]
going down the road of history to why collision damager was added to DropShips (DSes): in the E3 build (ish time...been a while) DSes would drag themselves across the ground and even into rocks as they rack up 'died' kills so collision damage was ...
- by Shouper of BHD - at 2013.05.12 13:35:00
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16. [request] Proximity chat. - in Feedback/Requests [original thread]
With Proximity chat there are numerous issues that can be fixed and its just logical, for example you won`t need to change chat channels (CC) with Proxy chat, either as the game begins or in the middle of it, instead you can warn someone of the un...
- by Shouper of BHD - at 2013.05.12 13:26:00
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17. [Request] No War Points for Logistics - in Feedback/Requests [original thread]
HEEEEEEEEEEEL NO! (ok now that I got that out of my system). not on this games life this should happen, Logis need a change though In their skill books to benfit supportive/logi roles, the fact they get 5% to shield extenders and stuff makes no se...
- by Shouper of BHD - at 2013.05.10 19:09:00
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18. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
a quick fix it to let it work like a depot, if you used that load-out you can`t use it again or it subtracts 1 from the load-out availability, not because its gone but because tis in your assets, if I have 2 Python load outs and I recall 1 then I ...
- by Shouper of BHD - at 2013.05.10 19:05:00
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19. [feedback] vehicle guys have been wronged. - in Feedback/Requests [original thread]
first there is the PG skill that states 5%+ per lv to total PG for vehicles, this is nothing new, but it was bugged and you said it was a bug to be fixed....ok good.... then you came out saying that the skill does what it should (-3% to CPU usage ...
- by Shouper of BHD - at 2013.05.09 19:25:00
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20. [Feedback/Request] Turrets - in Feedback/Requests [original thread]
BelleMorte MORTIMOR wrote: BelleMorte MORTIMOR wrote: the range for missiles is equvilant to blaster / fragmented proto vs scattered proto stabilized proto vs accelerate prot... railguns still has about 3-4 x the range of all other vehicle...
- by Shouper of BHD - at 2013.05.09 18:54:00
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